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[主观题]

Employees that are happy and positive at work are said to have positive or high employ

ee morale.()

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第1题

Section CDirections: In this section you will hear a short recorded passage. The passage h

Section C

Directions: In this section you will hear a short recorded passage. The passage has some words or phrases missing. The passage will be read three times. During the second reading, you are required to put the missing words or phrases on the blank in order of numbered blanks according to what you hear. The third reading is for you to check your writing. Now the passage will begin.

Ladies and gentleman,

It's a great pleasure to have you visit us today. I'm very happy to have the opportunity to 【11】 our company to you.

The company was established in 1950. We mainly manufacture electronic goods and 【12】them all over the world. Our sales were about $100 million last year, and our business is growing steadily. We have offices in Asia,【13】and Europe. We have about 1000 employees, who are actively working to serve the needs of our 【14】. In order to further develop our overseas market, we need your help to promote (促销) our products.

I【15】doing business with all of you. Thank you.

【11】

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第2题

填空:As is known to all, the organization and management of wages and salaries are

very complex. Generally speaking, the Accounts Department is __1__ for calculations of pay, while the Personnel Department is interested in discussions with the employees about pay.

If a firm wants to __2__ a new wage and salary structure, it is essential that the firm should decide on a __3__ of job evaluation and ways of measuring the performance of its employees. In order to be __4__, that new pay structure will need agreement between Trade Unions and employers. In job evaluation, all of the requirements of each job are defined in a detailed job description. Each of thsoe requirements is given a value, usually in "points", which are __5__ together to give a total value for the job. For middle and higher management, a special method is used to evaluate managers on their knowledge of the job, their responsibility, and their __6__ to solve problems. Because of the difficulty in measuring management work, however, job grades for managers are often decided without __7__ to an evaluation system based on points.

In attempting to design a pay system, the Personnel Department should __8__ the value of each job with these in the job market. __9__, payment for a job should vary with any differences in the way that the job is performed. Where it is simple to measure the work done, as in the works done with hands, monetary encouragement schemes are often chosen, for __10__ workers, where measurement is difficult, methods of additional payments are employed.

[A]compare

[B]responsible

[C]useful

[D]added

[E]find

[F]reference

[G]indirect

[H]method

[I]successful

[J]combined

[K]Necessarily

[L]capacity

[M]ability

[N]Basically

[O]adopt

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第3题

When Work Becomes a GameA)What motivates employees to do their jobs well? Competition with

When Work Becomes a Game

A)What motivates employees to do their jobs well? Competition with coworkers, for some. The promise of rewards, for others. Pure enjoyment of problem-solving, for a lucky few.

B)Increasingly, companies are tapping into these desires directly through what has come to be known as “gamification”: essentially, turning work into a game. “Gamification is about understanding what it is that makes games engaging and what game designers do to create a great experience in games, and taking those learnings and applying them to other contexts such as the workplace and education,” explains Kevin Werbach, a gamification expert who teaches at the Wharton School of Business at the University of Pennsylvania in the United States.

C)It might mean monitoring employee productivity on a digital leaderboard and offering prizes to the winners, or giving employees digital badges or stars for completing certain activities. It could also mean training employees how to do their jobs through video game platforms. Companies from Google to L’Oreal to IBM to Wells Fargo are known to use some degree of gamification in their workplaces. And more and more companies are joining them. A recent report suggests that the global gamification market will grow from $1.65 billion in 2015 to $11.1 billion by 2020.

D)The concept of gamification is not entirely new, Werbach says. Companies, marketers and teachers have long looked for fun ways to engage people’s reward-seeking or competitive spirits. Cracker Jacks has been “gamifying” its snack food by putting a small prize inside for more than 100 years, he adds, and the tum-of- the-century steel magnate(巨头)Charles Schwab is said to have often come into his factory and written the number of tons of steel produced on the past shift on the factory floor, thus motivating the next shift of workers to beat the previous one.

E)But the word “gamification” and the widespread, conscious application of the concept only began in earnest about five years ago, Werbach says. Thanks in part to video games, the generation now entering the workforce is especially open to the idea of having their work gamified. “ We are at a point where in much of the developed world the vast majority of young people grew up playing video games, and an increasingly high percentage of adults play these video games too,” Werbach says.

F)A number of companies have sprung up—GamEffective, Bunchball and Badgeville, to name a few—in recent years offering gamification platforms for businesses. The platforms that are most effective turn employees’ ordinary job tasks into part of a rich adventure narrative. “What makes a game game-like is that the player actually cares about the outcome,” Werbach says. “The principle is about understanding what is motivating to this group of players, which requires some understanding of psychology.”

G)Some people, Werbach says, are motivated by competition. Sales people often fall into this category. For them, the right kind of gamification might be turning their sales pitches into a competition with other team members, complete with a digital leaderboard showing who is winning at all times. Others are more motivated by collaboration and social experiences. One company Werbach has studied uses gamification to create a sense of community and boost employees’ morale (士气).When employees log in to their computers, they’re shown a picture of one of their coworkers and asked to guess that person’s name.

H)Gamification does not have to be digital. Monica Cometti runs a company that gamifies employee trainings. Sometimes this involves technology, but often it does not. She recently designed a gamification strategy for a sales training company with a storm-chasing theme. Employees formed “storm chaser teams” and competed in storm-themed educational exercises to earn various rewards. “Rewards do not have to be stuff,” Cometti says. “Rewards can be flexible working hours.” Another training, this one for pay roll law, used a Snow White and the Seven Dwarfs theme. “Snow White” is available for everyone to use, but the “dwarfs” are still under copyright, so Cometti invented sound-alike characters (Grumpy Gus, Dopey Dan) to illustrate specific pay roll law principles.

I)Some people do not take naturally to gamified work environments, Cometti says. In her experience, people in positions of power or people in finance or engineering do not tend to like the sound of the word. “If we are designing for engineers, I’m not talking about a ‘game’at all,” Cometti says. “I’m talking about a ‘simulation’(模拟) ,I’m talking about ‘ being able to solve this problem. ’

J) Gamification is “not a magic bullet,” Werbach warns. A gamification strategy that is not sufficiently thought through or well tailored to its players may engage people for a little while, but it will not motivate people in the long term. It can also be exploitative, especially when used with vulnerable populations. For workers, especially low-paid workers, who desperately need their jobs yet know they can be easily replaced, gamification may feel more like the Hunger Games. Werbach gives the example of several Disneyland hotels in Anaheim, California, which used large digital leaderboards to display how efficiently laundry workers were working compared to one another. Some employees found the board motivating. To others, it was the opposite of fun. Some began to stop taking bathroom breaks, worried that if their productivity fell they would be fired. Pregnant employees struggled to keep up. In a Los Angeles Times article, one employee referred to the board as a “digital whip.” “It actually had a very negative effect on morale and performance, ” Werbach says.

K) Still, gamification only stands to become more popular, he says, “as more and more people come into the workforce who are familiar with the structures and expressions of digital games.” “We are far from reaching the peak,” Cometti agrees. “There is no reason this will go away.”

36.Some famous companies are already using gamification and more are trying to do the same.

37.Gamification is not a miracle cure for all workplaces as it may have negative results.

38.To enhance morale, one company asks its employees to identify their fellow workers when starting their computers.

39.The idea of gamification was practiced by some businesses more than a century ago.

40.There is reason to believe that gamification will be here to stay.

41.Video games contributed in some ways to the wide application of gamification.

42.When turning work into a game, it is necessary to understand what makes games interesting.

43.Gamification in employee training does not always need technology.

44.The most successful gamification platforms transform. daily work assignments into fun experiences.

45.It is necessary to use terms other than “gamification” for some professions.

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第4题

A.

B.

C.

D.

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第5题

Which of the following is not a step used to screen applicants?()

A.a firm will have employees with broader sets of skills

B.employees will be more innovative

C.a proportion of eligible employees will be from minority groups in the future

D.employees will be more likely to understand different points of view

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第6题

Examine the structure of the EMPLOYEES table:EMPLOYEE_ID NUMBER Primary KeyFIRST_NAME VARCHAR2(25)LAST_NAME VARCHAR2(25)Which three statements insert a row into the table? ()

A. INSERT INTO employees VALUES (NULL, ‘John‘, ‘smith‘);

B. INSERT INTO employees (first_name, last_name) VALUES (‘John‘, ‘smith‘);

C. INSERT INTO employees VALUES (‘1000, ‘John‘, ‘smith‘);

D. INSERT INTO employees (first_name, last_name, employee_id) VALUES (1000, ‘John‘, ‘smith‘);

E. INSERT INTO employees (employee_id) VALUES (1000);

F. INSERT INTO employees (employee_id, first_name, last_name, ) VALUES (1000, ‘John‘,‘‘);

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第7题

A key to successful Management by Objectives (MBO) isA.insuring that employees have clearl

A key to successful Management by Objectives (MBO) is

A . insuring that employees have clearly defined objectives

B . involving employees in decision meetings

C . permitting employees to set their own objectives

D . allowing employees to perform. their own evaluations

E . A or C.

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第8题

The automobile manufacturers are the largest in that country.

A.employers

B.employees

C.employs

D.employment

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第9题

Examine the structure of the EMPLOYEES table:EMPLOYEE_ID NUMBER Primary KeyFIRST_NAME VARCHAR2(25)LAST_NAME VARCHAR2(25)HIRE_DATE DATEWhich UPDATE statement is valid?()

A.UPDATE employees SET first_name = ‘John‘ SET last_name =‘Smith‘ WHERE employee_id = 180;

B.UPDATE employees SET first_name = ‘John‘, SET last_name =‘Smith‘ WHERE employee_id = 180;

C.UPDATE employees SET first_name = ‘John‘ AND last_name =‘Smith‘ WHERE employee_id = 180;

D.UPDATE employees SET first_name = ‘John‘, last_name =‘Smith‘ WHERE employee_id = 180;

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第10题

Employees should be familiar with the culture of the foreign country they are assigned to.()
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